Technical Artist
7 days ago
Location
Vietnam, Ho Chi Minh City - Sparx*- Department
Technical Art, ARTPLAY, GROW and WIN
To be a part of Virtuos means to be a creator and aim at excellence.
At Virtuos, we harness the latest technologies to make video games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi are a team of experts - people who have come together to share their mutual passion for producing high-quality games. People who share the same enthusiasm in exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
As a group, Virtuos has become a recognized leader in its field, has been growing faster than its peers have in recent years, and is pursuing an aggressive global expansion strategy. To this end, we are seeking an experienced Technical Artist who can join our team and help pave the way towards our new goals.
- About the position
- **Report to: Expert Technical Artist**
Sparx* is currently looking for a talented Technical Artist who is a half engineer and half artist, speaking the language of the programmer but can dance to the tune of an artist. Dancing between the often-blurry line of technical limits and artistic vision.
- Responsibilities- Installation and troubleshooting of art software, plugins, and scripts.
- Supporting producers and team leaders in planning the deployment of tools.
- Training art teams in the use of specific tools and best practices.
- Qualifications- Proficiency with Python.
- Proficiency with PyQt/PySide.
- Familiarity with shell scripting in Windows.
- Good verbal and written communication skills.
- English skill is a plus.
- General MS Windows and its troubleshooting skills.
- Independent, proactive, showing initiative.
**Should Have**:
- Familiarity with Git and Perforce.
- Knowledge of Autodesk Maya inner workings.
- Willingness to read legacy, large, codebase.
**Nice to Have**:
- Eagerness to learn the scripting APIs of various 3D software: Mari, ZBrush, Substance.
- Shipped a game as Technical Artist.
- Game engine experience, e.g., Unreal, Unity.
**WHY JOIN US?**
- Add multiple AAA Games, Hollywood Block-buster Movies and award-winning TV Series to your portfolio every year
- Join an elite, international team to work with and learn from industry experts
- Collaborate with the world’s leading game developers and film studios
- Develop your expertise with exposure to the latest platforms, tools and technology
- Develop an international career in top-tier digital production within an industry-leading company
- Immerse yourself in a healthy work environment that embraces unity, diversity and sustainable development
- Hone your skills with constant training, soft skills courses and a personal career development plan
- Enjoy competitive salaries and social benefits
- Participate in awesome internal activities, company trips and club.
- #LI-spx
-#LI-NA1
- Position Name
Technical Artist
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