2d Game Artist
3 weeks ago
**I. KEY JOB DUTIES**
**_
Game artist (80%):_**
- Design visuals, colors, layout, and characters for the game.
- Design user interface (UI) and ensure game consistency.
- Work closely with team members, ensuring project timelines and optimizing quality within deadlines.
- Stay updated with trends, themes, and new styles.
- Provide visual direction for the product to meet market needs.
- Ability to create game concepts, sketching, etc.
- Contribute ideas to improve the product.
- Organize, arrange, and manage the image library for the team.
- Knowledge in optimizing images, sizes, and dimensions to enhance visual quality.
- Support exporting images/animations for Unity engine.
**_Game Animator & VFX (20%):_**
- Research and design visual effects to optimize user experience.
- Use tools like Spine/AE to create effects for the game and assist with exporting effects into the Unity engine.
- Optimize existing visual effects to enhance product performance, such as FPS, game size, etc.
**II. EDUCATIONAL REQUIREMENT / SKILLS / ATTRIBUTES**
**_
KNOWLEDGE:_**
- _Knowledge and passion for game development._
- _Strong technical foundation in visual and user experience._
- _In-depth understanding of design, visuals, colors, and user psychology._
- _Knowledge of design language: materials, color, space, lighting, depth, movement, etc._
- _Knowledge of concepts and environment design._
- _Knowledge of 2D animation effects._
- _UX knowledge and certification are advantageous._
- _Understanding of game genres and trends is a plus._
- _Familiarity with 3D graphics and 3D tools like Blender _**_is a plus_**.**
**_SKILL:_**
- _Strong drawing skills, ability to visualize and design digital imagery, and illustrate from specific ideas._
- _Proficiency in design tools (Photoshop, AI, Spine, etc.)._
- _Ability to set visual direction or continue existing projects while ensuring game consistency._
- _Adaptability to continuous changes in product development._
- _Capability to handle various project stages from concepts, UI, logos, icons, etc., for games._
- _Research skills and the ability to provide solutions for visual, motion, and effect-related challenges._
- _Ability to write, read and understand English_**_ is a plus._**:
- _5+ years of experience as a Game Artist._
- _3+ years of experience in Animation & VFX _**_is a plus._**:
- _Ability to use Unity engine _**_is a plus._**
**_ABILITIES:_**
- **Good artistic eyes and pay attention to detail.**:
- **Possess the spirit of pioneer, creative and unique thinking.**:
- Ability to take on constructive criticism and deliver amendments based on feedback.
- Used to working under pressure and consistently meeting deadlines.
- Communicate effectively with other team members (strong communication skills).
- Willing to share ideas and knowledge.
- Grow mindset: Can-do attitude, learning spirit, persist in the face of setbacks.
- Ability to adapt to various art genres, themes, and styles.
- Organizational and analytical ability, and problem-solving skills.
- _A strong interest in Puzzle, Casual games art _**_is a plus._**:
- _A love of playing mobile games and sensitivity to the user experience _**_is a plus._**:
- _Strong Emotional Intelligence_**_ is a big plus_**_._
**_ III. WHY YOU’LL LOVE WORKING HERE_**
- Great facility to work. You will have a MacBook and extra high-definition screens
- Premium health insurance package and annual medical check-up
- Sponsorship for training courses
- Interesting activities: gyM/Fitness club at work, English club, corporate social responsibility events...
- Attractive signing bonus for important positions
- With regular discussions with the CEO, founders, and executives of the company, you will have a lot of opportunities to learn from experts in their fields
- Annual bonus and project bonus
- International opportunity to expose and grow
- At least one abroad travels every year. We often send our elites to international conferences like GDC, WWDC, Google I/O... to update the latest technology
- Full labor insurance (social, health, unemployed)
- Annual leave 12 days / sick leave 2 days / remote work 12 days
- Free food & drinks, kitchen at work, PlayStation after work
- Friday evening party, happy hour, team activities, and awesome parties
**IV. FURTHER INFORMATION**
- Working hour: from Monday to Friday (8:30 -18:00)
- Address: Olympus Building, 40A Lam Son, Ward 2, Tan Binh district, Ho Chi Minh city.
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