Lead Artist
1 week ago
Technical Artist will develop and maintain robust art pipelines, custom tools, shaders, and visual effects for ultra-realistic Next-Gen and premium cartoon AAA game projects for our clients, fully optimized for Unreal/Unity. They’ll ensure service excellence through proactive client communication, rigorous version control, and AI-enhanced automation, guaranteeing on-time, on-budget delivery at AAA standards.
**Engine Integration**:
- Involved in early project set-up with stakeholders such as kick-off, testing and documentation.
- Collaborate with client, IT team, Tech Dept, Production teams during projects’ timeline to tackle any tech related issues.
- Be the bridge and main point of contact between art production and clients on any technical concerns
- Exploring new technologies and doing necessary training for the team. (AI etc..)
- Contribute ideas, tools, workflow for Tech Dept and Production teams
- Create clear and accurate technical documentation, training sessions or tools for production teams to increase production efficiency.
**VFX Optimization**:
- Optimize VFX for mobile/console/PC with GPU budget, LODs, shader variants
- Lead VFX pipeline, create modular systems, mentor team, and collaborate with TechArt and Design
- AI Assisted Workflow:
**Other**:
- Develop and maintain art pipelines and workflows
- Create custom tools and scripts to automate art tasks
- Optimize game performance by reducing draw calls, memory usage, and other bottlenecks
- Mentor and train other artists on technical art skills
- Troubleshoot technical issues related to art assets
**Yêu cầu**:
- A minimum of 5 years of experience in 3D art or video game industry.
- Familiarity with digital content creation software like Maya, Blender, Substance Painter,...
- Familiarity with at least 1 programming language or shader language or visual programming.
- Understanding of physically based rendering (PBR), lighting and shading.
- Good verbal and written communication skills in English, able to clearly communicate ideas and technical knowledge
- Independent, pro-active, showing initiative.
- Game engine experience, e.g., Unreal, Unity.
- Scripting APIs of 3D software like Maya, Mari, ZBrush, Substance Painter,
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