Senior 3D Environment Artist

4 days ago


Thành phố Hồ Chí Minh, Vietnam VNG Full time

The 3D Artist will create ultra-realistic Next-Gen and high-quality cartoon 3D assets—models, textures, shaders, and animations—for our AAA game clients, fully optimized for Unreal/Unity pipelines. They’ll uphold service excellence through clear client communication, rigorous version control, and AI-driven workflows, ensuring on-time, on-budget delivery at AAA standards.
- Create props and modular pieces (walls, floors, crates...) under supervision.
- Perform UVs and simple texture assignments.
- Model full environments based on layout blockout or concept.
- Design modular kits and trim sheets for reusability.
- Create PBR materials, Use vertex painting, decals, and mesh blending in engine (if applicable).
- Collaborate with lighting and level design to achieve gameplay-readiness.
- Set modeling and texel density standards for entire scenes.
- Lead environment storytelling and focal point design.
- Collaborate with Tech Art to build terrain/biome tools or runtime systems.
- Review environment layouts for visual polish and optimization.
- Drive vision for worldbuilding, environmental tone, and immersion.
- Align art goals with tech constraints (mobile, console, open world...).
- Direct integration of lighting, VFX, and props into unified level pipelines.
- Collaborate across disciplines to ensure game readability, performance, and style coherence.
- Collaborate with Tech Art to build automated system
- Define and lead the AI strategy for 3D workflows across the studio.
- Capable of creating high-quality 3D assets (characters, environments, props) that meet performance and aesthetic targets across game engines.

**Yêu cầu**:

- Bachelor's degree in Arts, Design, or a related field (preferred)
- Knowledge of AI tools for art creation is a plus
- Strong understanding of 3D art fundamentals (modeling, texturing, lighting, etc.)
- Proficiency in industry-standard 3D software (e.g., Maya, 3ds Max, Blender, ZBrush, Substance Painter/Designer)
- Experience creating 3D assets for games, including characters, environments, and props
- Familiarity with game development pipelines and workflows
- Ability to adapt to different art styles and project requirements
- Strong communication and collaboration/ownership/commitment skills


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