3D Game Artist

2 weeks ago


Ho Chi Minh City, Ho Chi Minh, Vietnam Athena Studio Full time

I. KEY JOB DUTIES

3D Game Artist (80%):

  • Designing with the user experience in mind.
  • Liaising between developer and game planner.
  • Adhering to the production schedule.
  • Research & keep updated with new art genres, themes, styles, and trends.
  • Curating and cataloging the asset library of the team.
  • Design 3D game objects, and 3D characters, optimize size, and import into Unity.
  • Brainstorm with the team and contribute ideas to development.

Game Animator & VFX (20%):

  • Liaising with Game Designer and Dev teams on the scope of effects.
  • Working with Game Designer to plan a schedule.
  • Be able to use Unity or be willing to learn to use Unity 3D to make Animation & VFX.
  • Modeled various art assets using Unity 3D engine.
  • Porting finished art to Unity 3D, ensuring the final art runs to full visual resolution.
  • Working within the limits of Unity3D, curating file sizes, and loading speeds.
  • Adding lighting and shading effects to all elements, ensuring consistency in color, intensity, and lighting levels.

II. EDUCATIONAL REQUIREMENT / SKILLS / ATTRIBUTES

KNOWLEDGES:

  • Academic background in art, design, or equivalent programs.
  • Possess a good understanding of design standards and visual hierarchy.
  • Knowledge of visual language: texture, color theory, dimension, scale, perspective, shade, composition depth of field, proportion, spatial awareness, movement, lightning.
  • Knowledge about art concepts and the environment.
  • Knowledge of zoology, layout design, texturing, and asset creation.
  • Solid knowledge of the principles of 2D/3D Animation, Blender, and Video Effects is a plus.
- _A strong understanding of UX, specializing in mobile games _
_is a plus

_:

- _User experience-related certification _
_is a plus

_:

- _Knowledge of game genres and trends in gaming _
_is a plus._

SKILLS:

  • Strong drawing skills, ability to visualize and design digital painting and illustration from abstract ideas.
  • Proficiency in using design tools (Photoshop, AI, etc...).
  • Able to set art styles for new games or keep up with existing projects.
  • Able to work on all aspects of the game from the concepts, UI, VFX
  • Able to independently research and create quality solutions to problems.
  • Good at written & spoken English.
  • Able to create animations by using Spine or other tools.
  • 3+ years of experience in the mobile game industry.
- _3+ years experience in 3D Art, Blender, Animation & VFX _
_is a plus

_:

- _Can use Unity to design animations & video effects _
_is a big plus

_:

- _The ability to create sound effects, conduct audio mixes, and design _
_is a big plus._

ABILITIES:

-
Good artistic eyes and pay attention to detail
:

-
Possess the spirit of pioneer, creative and unique thinking
:

  • Ability to take on constructive criticism and deliver amendments based on feedback.
  • Used to working under pressure and consistently meeting deadlines.
  • Communicate effectively with other team members (strong communication skills).
  • Willing to share ideas and knowledge.
  • Grow mindset: Cando attitude, learning spirit, persist in the face of setbacks.
  • Ability to adapt to various art genres, themes, and styles.
  • Organizational and analytical ability, and problemsolving skills.
- _Strong interest in Puzzle, Casual games art _
_is a plus

_:

- _A love of playing mobile games and sensitivity to the user experience _
_is a plus

_:

- _Strong Emotional Intelligence _
_is a big plus._

III. WHY YOU'LL LOVE WORKING HERE

  • Great facility to work. You will have a MacBook and extra highdefinition screens
  • Premium health insurance package and annual medical checkup
  • Sponsorship for training courses
  • Interesting activities: gyM/Fitness club at work, English club, corporate social responsibility events...
  • Attractive signing bonus for important positions
  • With regular discussions with the CEO, founders, and executives of the company, you will have a lot of opportunities to learn from experts in their fields
  • Annual bonus and project bonus
  • International opportunity to expose and grow
  • At least one abroad travels every year. We often send our elites to international conferences like GDC, WWDC, Google I/O... to update the latest technology
  • Full labor insurance (social, health, unemployed)
  • Annual leave 12 days / sick leave 2 days / remote work 12 days
  • Free food & drinks, kitchen at work, PlayStation after work
  • Friday evening party, happy hour, team activities, and awesome parties

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