3D Artist

6 days ago


Vietnam Happy Lemon Games Full time $30,000 - $60,000 per year

About Us:

We are an international gaming studio developing mobile and PC titles played by millions of players worldwide. Our team is global, fully remote, and united by one mission: creating games that not only play great but also look and feel amazing. Visual quality is at the core of our work, and we're now looking for someone who shares that passion.

Tasks

The Opportunity

We're hiring a 3D Artist with strong Unity experience to help shape the visual identity of our games. This is not a narrow role—you'll touch every part of the art pipeline: modeling, texturing, setting up materials and shaders in Unity, building VFX, and even working with animations.

If you're someone who loves making art look right in-game, not just in a portfolio render, this role is for you. You don't need to know everything from day one—what matters most is that you're great at 3D modeling, confident working inside Unity, and curious and motivated to expand your skills across animation, effects etc.

What We're Looking For

  • Proven skill as a 3D Artist – with a strong portfolio (props, environments, or characters).
  • Hands-on Unity experience: setting up assets, configuring materials/shaders, and understanding rendering pipelines.
  • Proficiency with standard tools like Blender/Maya/3ds Max, Substance Painter/Designer, Photoshop.
  • Solid understanding of topology, UVs, and PBR texturing.
  • An eye for form, color, lighting, and overall composition.
  • A collaborative mindset: open to feedback, reliable in a remote team, and proactive in communication.
  • Passion for games and a genuine interest in making them look better every day.
Requirements

What We're Looking For

  • Proven skill as a 3D Artist – with a strong portfolio (props, environments, or characters).
  • Hands-on Unity experience: setting up assets, configuring materials/shaders, and understanding rendering pipelines.
  • Proficiency with standard tools like Blender/Maya/3ds Max, Substance Painter/Designer, Photoshop.
  • Solid understanding of topology, UVs, and PBR texturing.
  • An eye for form, color, lighting, and overall composition.
  • A collaborative mindset: open to feedback, reliable in a remote team, and proactive in communication.
  • Passion for games and a genuine interest in making them look better every day.
Benefits

Why Join Us?

  • Work globally – Be part of a diverse, international team.
  • Creative ownership – You'll directly shape how our games look and feel.
  • Room to grow – Learn new skills (VFX, shaders, animation) while contributing your strengths.
  • Impact – See your work come alive in titles played by millions of people.

How to Apply:

If you're excited by the idea of being the go-to 3D Artist in Unity for a fast-moving gaming studio, we'd love to hear from you. Just apply directly via LinkedIn


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