Echo Team] Stable Diffusion Game Artist

6 days ago


Thành phố Hồ Chí Minh, Vietnam Amanotes Full time

**Artist / Ho Chi Minh City, Vietnam**

ABOUT AMANOTES
- We are Amanotes - a dynamic interactive music company that's using cutting-edge technology to transform how people experience music. Since 2014, we have dominated the global simple music game market with over 3 billion downloads and more than 100 million monthly active users. Our portfolio includes chart-topping music games like Magic Tiles 3, Tiles hop, Dancing road, Duet cats.
- As the world’s top Music Game Publisher and top App Publisher from Southeast Asia by downloads, our ambition is to create the world's #1 interactive music ecosystem where “Everyone Can Music” in any way they want.
- Come join our music-filled workplace and let's create a magical music experience

ABOUT THE TEAM
- Our New game division’s mission is to create new hit hybrid casual music games that make interacting with music fun and a part of everyone's daily life.
- This division is responsible for coming up with ideas, developing new games through in-house game development or collaboration with partners, then publishing and continuously improving the marketability and product performance of the games until they meet the company benchmarks for transferring to operation phases.

WHAT YOU WILL DO

**AI-Driven Art Creation**:

- Utilize **Stable Diffusion** and its plugins (e.g., **ControlNet**, **LoRA**) to generate high-quality assets, including character designs, environments, and props.
- Fine-tune AI models using LoRA for specific art styles or game themes, ensuring consistent and tailored outputs.
- Adapt and refine AI-generated art to fit the game’s visual style and technical specifications.

**Workflow Integration**:

- Develop workflows that seamlessly integrate AI-generated tools into the game art production pipeline.
- Create and maintain libraries of fine-tuned models, ensuring they align with game styles and themes.
- Collaborate with other artists to incorporate AI-generated assets into game engine.

**Innovation and Experimentation**:

- Research and experiment with the latest advancements in AI plugins, tools, and techniques.
- Explore and implement new uses for AI technology in concept art, prototyping, and production assets.
- Propose creative solutions to improve efficiency and quality in asset creation through AI.

**Collaboration and Training**:

- Work closely with designers, developers, and other artists to ensure the successful integration of AI-generated assets.
- Provide training and guidance to team members on how to use AI tools effectively, including plugins like ControlNet and LoRA.

QUALIFICATIONS

**3+ years of experience** as a game artist or concept artist, with a strong portfolio showcasing high-quality work.
- Expertise in **Stable Diffusion** and advanced plugins or similar technologies.
- Proficiency in traditional art tools like Photoshop, Illustrator, or 3D modeling software (e.g., Blender, Maya).
- Strong understanding of AI workflows, including fine-tuning models and using advanced prompts for precise outputs.
- Ability to adapt and refine AI-generated outputs to fit specific art styles, themes, and technical requirements.

NICE TO HAVE
- Experience creating art assets for hybrid casual or mobile games.
- Familiarity with integrating assets into game engines like **Unity**.
- Knowledge of procedural generation and other AI-assisted techniques in game development.
- A passion for emerging technologies and a drive to push the boundaries of AI in game art.

**BENEFITS**:

- At Amanotes, you will be enjoying the dynamic working environment with unique music culture many benefits as below:_
- Competitive salary upon experience
- 13th month salary
- Annual Performance Bonus/ESOP (Employee Stock Options Plan) for people managers.
- Flexible working time.
- Personal learning and well-being budget
- Team-building budget
- Lunch and parking allowance
- Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, Linkedin Learning...).
- Engaging music events: Music Night, Amasing Night, Music schools
- Employee Assistance Program to support mental health & well-being.
- Minimum 12 days of paid annual leave, plus 10 days of paid sick leave.
- 12 days working from home per year.

**Benefits**:
Flexible working time

Learning and leisure budget

Annual Company Bonus

Team-building budget

Lunch and parking allowance

Enjoyment of music activities

Employee Assistance Program

13th month salary



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