Senior Vfx Artist

1 day ago


Hà Nội, Vietnam Outscal Technologies Full time

About the job

SummaryBy Outscal

**13 skills required for this role**:

- Boost these skills to join the top 1% applicants for this job- Maya- Blender- HLSL- 3D Modeling- Houdini- Photoshop- Python- Unreal- Organisational- Budget Management- Particle Systems- Real-Time VFX- organisational skills**Test Your Skills**

**Add These Skills**

**Must have**:

- 4+ years VFX experience (AAA game)
- Unreal Engine (Niagara & Blueprint)
- 2D/3D stylized VFX creation
- Maya/Blender/Houdini, Photoshop/Substance
- Collaboration & communication skills

**Good to have**:

- FX shader understanding
- Shader/material development
- Knowledge of 3D requirements (UV, Texture)
- Scripting (Python, HLSL, Blueprint)

**Perks**:

- 21 days of holidays/year + local bank holidays
- Sick days
- Training/course budget
- Work equipment budget
- Monthly salary in stable coins (USDC)

**Not hearing back from companies?**Take Quiz Now**

**VFX Artist | Seedworld**
- We are seeking an experienced VFX Artist to work on one of the biggest Metaverse projects ever Seedworld on Unreal 5.3.

As a VFX artist, you will deploy your excellent understanding of Unreal (Niagara & Blueprint) and usual artist software (Photoshop, Substance, 3D modeling package, etc.) to create and optimize particle systems, shaders, and other VFX that match with the Seedworld unique style.

**Responsibilities**:

- Create visual effects art assets that balance performance, efficiency, and artistry to achieve optimal run time visual quality and game performance;
- Collaborate with the art director, game designers, and developers to ensure that VFX meets the game requirements while adhering to artistic standards;
- Share knowledge and best practices with teammates;
- Actively participate in technical and artistic discussions and problem-solving;
- Ability to summarize his work and documentation for internal & external communication.

**Required Qualifications**:

- 4+ years of experience in similar roles with at least one AAA game shipped on PC or console;
- Prior experience creating 2D and 3D stylized visual effects;
- Experience working with Unreal game engine and Niagara;
- Knowledge of software like Maya/Blender/Houdini, Photoshop/Substance, Embergen, etc.

**Desired Qualifications**:

- Good visual and technical understanding of FX shader;
- Good artistic eye to complement the technical knowledge and ease collaboration with the Art Director;
- Strong knowledge of all the 3D requirements before shader (UV, Texture) and full game pipelines;
- Experience with developing shaders/materials;
- Fast, organized, collaborative, and able to handle feedback;
- Strong organizational, and communication skills and a fluent level in English along with an understanding of production values, deadlines, and priorities.

**Bonus Skills**:

- Knowledge of scripting (Python, HLSL, Blueprint) would be useful.

**Location**:

- 100% remote

**Benefits**:

- 21 days of holidays / year + local bank holidays.
- Sick days.
- Budget for training/courses.
- Budget towards purchasing work equipment such as laptops.
- Monthly salary paid in stable coins (USDC)

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